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Terms of Service


This Terms of Service Agreement ("Agreement") is entered into between DAVHER (Artist) and the Client for the commission of an artwork ("Work"). By commissioning DAVHER (Artist), the Client agrees to the following terms:

1. ENGAGEMENT

a. Client provides clear and complete requirements and expectations upfront, including reference materials or assets before Work begins.

b. Client grants to the Artist non-exclusive rights to observe and replicate Client’s own character design and reference material for the use of the Work.

c. Client warrants that the character design and reference material provided to the Artist are legally obtained and authorized for use by the Client.

d. Client warrants that they have the authority to enter this agreement, be the point of contact and is solely responsible for decisions and approval during the process.

e. Artist strives to perform to the best of their ability in good faith and warrants Work is 100% original according to Artist’s best knowledge.

f. Artist may use commercially licensed, copyright-free and/or educational materials, assets and/or tools.

g. Artist warrants that they will not copy or heavily reference unauthorized materials.

h. Artist reserves the right to refuse projects or requests based on content, subject, or other reasons without explanation.

i. Artist defines scope of work, features, price, deliverables and other details for the project in a proposal in a format according to Artist discretion which may include private message through Discord or Twitter, VGen platform, Google document, or email. The details set forth by the Artist shall be agreed upon by the Client before work begins. (Signed Commission Agreement Contract)

2. CONTENT RESTRICTIONS

a. Artist will not create content that is explicit, offensive, or inappropriate.

b. Specific restrictions include but are not limited to explicit adult content, underage characters, fetish art, copied styles, and gender identities or cultures the Artist may not be able to portray authentically.

3. TIMELINE AND PROCESS

a. Work completion requires 2 weeks minimum, and may take up to 3 months depending on each project.

b. Timeline depends on commission type, complexity, and workload.

c. Client should plan launches and streams accordingly.

d. Artist provides progress updates and seeks Client feedback voluntarily.

e. Final deliverables are provided by the Artist using the VGen platform, Google Drive or similar file transfer tools.

f. If there are any delays and adjustments to timeline, the Artist will inform the Client.

g. Clients must first agree to delays and amendments to timeline exceeding 3 months through standard communication channels.

h. Clients have the right to request refunds 2 months after deadlines if Work has not been delivered and there was no agreed upon amendment to the timeline.

4. REVISIONS

a. One major revision allowed per item shown to the Client during the process.

b. After line art, only minor revisions are allowed.

c. Additional charges for excessive revisions may be required.

d. Revisions may affect progress and timeline.

5. COMMUNICATION

a. Ongoing communication and discussion will occur throughout the project, including work in progress, idea generation and collaboration, situational updates, and more.

b. Communication channels may include private messages from initial contact message platform, Email from studio@davherstudio.com, DAVHER art discord or others according to Artist discretion.

c. Artist response time may vary, up to 48 hours in order to provide better or more concrete updates.

6. RIGHTS & USAGE

a. Artist Rights
i. The Artist retains copyright, ownership, redistribution and intellectual property rights, which includes but is not limited to display, advertising, printing, the Work and work in progress on websites, social media, portfolios, public broadcast channels (i.e. Twitch) and more.

b. Client Rights
i. Clients receive exclusive, non-transferable usage rights to the Work for personal use. Refer to Section 6.c. for commercial rights.
ii. Personal use means: display on social media accounts for promotional purposes with no direct monetization such as profile pictures, banners, and posts; print and framing in personal spaces; display as part of designs on websites and channels, excluding use in content of these websites or channels.
iii. Client must not claim Work as their own and must credit Artist using their social tag/username/link at the instance of display of the Work or permanently on their websites, social media profiles, broadcast channels and so on.
iv. Client must not edit or modify Work in any way without prior permission from the Artist. (Never remove artists Mark/ Signature.)

c. Commercial Rights
i. Commercial usage rights are not included unless specified in the commission type or listing on the Artist’s websites (i.e. vtuber models, stream overlays, emotes, and so forth) or as agreed upon.
ii. Commercial rights means usage of Work on streams or any monetized instances, or selling or reselling Work to another party, as a part of any product, or on another platform.
iii. Usage of Work for AI (artificial intelligence) tools; platforms or programs, ML (machine learning) tools, platforms or programs; AI or ML training; NFT; blockchain; or other for-profit platforms/purposes, is strictly prohibited.
iv. Additional charges will be required for commercial usage if not included, typically 4x of the original cost.

7. PAYMENTS & FEES

a. Client pays up to $100 value, or pays a 50% downpayment for higher value projects. In the case of projects above $100, the final 50% is due at first complete preview of the final deliverables.

b. Invoices, proposal or payment link will be sent to the Client when Artist is ready to begin work. Clients must not send money before these requests for payment from the Artist.

c. Invoices must be paid within 48 hours, or the project may be cancelled.

d. Prices are in USD, and paid via VGen, Stripe, PayPal, or methods as provided by the Artist.

e. Prices may vary or change depending on complexity, requirements and/or additional requests.

f. Once Work has begun or payments have been made, the Client acknowledges Work and deliverables are digital and there are no physically shipped goods to receive.

g. Client warrants they will not issue chargebacks and the refund policy mentioned below will be followed.

8. CANCELLATION & REFUNDS

a. If Client requests cancellation, 20% of project fees may be forfeit if cancelled within 2 days before work starts. A partial to full refund may be provided if there is more than 2 days’ notice.
b. No refunds are possible after work begins unless initiated by the Artist.
c. If Artist cannot complete work or there are delays as detailed in Section 3 for unforeseen reasons, the Client may be eligible for a full refund. If work done up to this point is accepted and used by the Client, the Artist will provide a partial refund only.
9. CONFIDENTIALITY
a. The Artist and Client acknowledges that information and materials that are provided to either party (including but not limited to personal information, technical information, marketing plans, payment information, or sensitive business information), or are incorporated into the deliverables, that will not be visible to the public shall be considered confidential information and shall not be disclosed to any other party without prior written permission from the owner of this confidential information.
10. INDEMNIFICATION
a. Client indemnifies Artist against claims, losses, damages, and expenses related to Work usage by the Client, breach by the Client of the Agreement, or third-party claims.
b. If Client's rights are violated or the Work is not delivered as agreed, Artist will work to remedy the situation first.
11. ACCEPTANCE
a. Client is 18+ and legally able to commit to an agreement or has a legal guardian to make this agreement on their behalf.
b. Agreement date is upon first inquiry/communication or first transaction. Note: Businesses, agencies, groups and other organizations should contact the Artist to discuss arrangements in more detail.
studio@davherstudio.com

About

DAVHER

DAVHER Portrait

David S. Herron 'DAVHER'

David S. Herron, known professionally as DAVHER, is a 36-year-old Digital artist based in Columbus, Ohio. Beginning with traditional media and later transitioning to digital media, DAVHER’s work explores dark, gothic and Lovecraftian horror, creating unsettling imagery that delves into fear, isolation, and the unknown. He also works in animation, adding movement and life to his haunting creations.

While not directly based on mental illness, DAVHER’s art aligns with its darkness, using it to fuel the horror. His work serves as a visual metaphor for invisible struggles, blending haunting symbolism with the tension of maintaining normalcy while facing internal demons. Through his art, he crafts chilling narratives that echo the fears many wrestle with both openly and inwardly.

Artist Statement:

My art draws from the darkness of mental illness - not as its subject but as its fuel. I use mental illness as a catalyst for horror, a lens to explore the invisible fears and unseen struggles that shape our daily lives. The darkness I depict isn’t just about external terrors but the quiet dread of confronting inner demons while trying to maintain a sense of normalcy.

Drawing inspiration from the dark, gothic and Lovecraftian horror, I create distorted worlds that reflect the fragile boundary between reality and nightmare. My work manifests unseen fears into grotesque forms, illustrating the tension of living with a darkness that often goes unnoticed by the outside world. Each piece serves as a confrontation with forces beyond control - both cosmic and personal - where horror becomes a mirror for the silent battles we endure.

Through digital art and animation, I aim to give form to these hidden fears, using unseen entities and decaying landscapes as metaphors for the emotional turmoil lurking beneath the surface. My art invites viewers to step into a space where fear is not just an emotion but a living, breathing entity, challenging them to face the darkness that exists both within and beyond.

  • Clip Studio
  • Moho Pro
  • Affinity Suite
  • Adobe Suite
  • Blender 3D
  • Procreate
  • Opentoonz
  • Krita
  • Tahoma 2D
Image 1
PC Equipment:
  • Apple Mac mini (M1, 16GB RAM, 1TB SSD)
  • 23" Samsung Monitor
  • 1TB NVME External
  • Huion Keydial K20 Mini (Bluetooth)
  • 2x Geekria Macro knobs
  • SteelSeries Apex Pro Mouse & Keyboard
  • Huion Kamvas 16 (2021)
  • Wacom 22HD
  • Drawing Glove
Image 2
iPad Equipment:
  • iPad Pro 12.9
  • Apple Pencil V2
  • Huion Keydial K20 Mini (Bluetooth)
  • Drawing Glove

Raster Art Software:

  • Clip Studio Paint (4.0) - PC $54 Pro $237 EX Lifetime Perpetual or Monthly Subscription $4.49/$8.99
  • Procreate - Ipad $12.99 
  • Krita - PC Free 
  • Medibang Paint Pro - PC Free 
  • Jump Paint - PC Free 

Vector Art Software:

  • Affinity Designer - Ipad $18.42 
  • Affinity Designer - PC $69.99 
  • InkScape - PC Free 

Photo Editing/Drawing:

  • Affinity Photo - Ipad $18.42
  • Affinity Photo - PC $69.99
  • Gimp - PC Free 

Animation 2D/3D:

  • Blender 2D/3D - PC Free (3D Modeling and animation software with 2D animation abilities) 
  • Moho Pro 12.5 and 14 - PC $399.99 Lifetime Perpetual (Each)
  • Procreate Dreams - IPad $19.99 Lifetime
  • Tahoma2D - PC Free (Cleaner Opentoonz) 
  • Opentoonz - PC Free
  • Synfig Studio - PC Free (Rigging 2D Animation) 

FX:

  • Natron - PC Free

Video Editing:

  • Davinci Resolve - PC Free or $295 Lifetime

Reference:

  • PurRef - PC Free (Reference Board)
  • Allusion - PC Free (Reference Files Organizer)

Storyboarding:

  • Storyboarder by Wonder Unit - PC Free

Writing:

  • Ghostwriter - PC Free 
  • Libre Office - PC Free 
  • Notepad ++ - PC Free 

Audio:

  • Audacity - PC Free 

Notable:

  • Glaze - PC Free (Software to protect your work from AI scanning) 
  • AutoHotKey (for custom macro scripts)

© 2025 DAVHER STUDIO

www.davherstudio.com

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